Google Chrome / Brave recommended

Girl in a jacket
  • Fixed Test Level
  • Optimised for browsers
  • Feedback implemented
  • Gameplay optimized
  • Fixed Day Cycle in Intro
  • Fixed lights for tank
  • Removed browser float type expception when driving backwards
  • Added menu music volime slider and lowered volume
  • Fixed frame rate issue in test level
  • Fixed camera time for intro scenes
  • Added rear lights for vehicles when breaking
  • Fixed spotlights for cars and motorbike
  • Added World Time
  • Added Real Time Lighting
  • Changed start logo
  • Redesign of the main menu
  • Added website for credits
  • Added new vehicle circles for entering
  • Changes to v9.5:

  • Added vehicle lights
  • Migration of new prefabs to main level
  • Fixed shadows are dynamic lighting issues
  • Fixed overview cam
  • Fixed menu toggle mouse lock
  • Changes to v8.1:

  • Fixed mouse lock on death
  • Fixed bus model and added new wheels
  • Changes to v8.2:

  • Overview map opens on ESC menu key
  • Fixed menu bug
  • Added movie canvas + removed game canvas from cutscenes
  • Enabled post processing
  • Camera centering when in vehicles
  • Fixed menus and mouse lock in main level
  • Fixed load screen and image carousell for loading sequence
  • Added FPS counter
  • Fixed level progression in main level
  • Showing buildings during main level intro
  • Changes to v7.5:

  • Vehicle entering by standing nearby and pressing "E".
  • Added Vehicle lights when nearby
  • Set spawn point for revive
  • Changes to v7.5.1:

  • Fixed bike rotation bug when pushed and not on vehicle
  • Fixed mouse lock after mission cutscenes or intro sequence
  • Freeze green circle rotation on vehicles
  • Fixed missing object reference when picking up bat in main level
  • Added Undead Potheads title image to menu screen
  • Fixed dev canvas inputs in main level
  • Optimized main level and reduced game objects that are not in use
  • Added main world demo with low res textures after test level
  • Tested video implementation for menu screen but web gl only activates video after a click so removed
  • Changed enemy hit distance from 1m to 1.3m for better player hit targeting
  • Rig zombie dog and add as enemy
  • Add futher rigged zombie enemies like parasite zombie
  • Fix mouse lock when reviving
  • Added airplane runway
  • Airplane takes of after 45% acceleration instead of 65%
  • Mission have been spread out the map
  • Added zombie dog model
  • Enemies hit player from 1.3 meters instead of a 1 meter distance
  • Fighting animation optimization
  • Removed bullet holes from NPCs when punching
  • Added punch functionality when running

    Fix helicopter standstill and movement

    Fix skateboard and bike physics on halfpipe and when jumping or over rotating

    Fix helicopter standstill and movement

    Fix overview cam rendering or change overview height and perspective

    Make player hold and move objects

    Add reload animations and functionality

    Add player kick and combo functionality

    Create a zombie map with missions for further gameplay testing